![]() Any Legacy Course in use will still train Survivors and not block the ability to research or use any of the new courses. Any old Training Courses currently running at the time of the update will stay that way and turn in to “Legacy Courses”. We know some players have hundreds of hours queued up to train, and we don’t want to take that away. In addition, new courses have been added that will have chances at training Epic, Legendary, and even Mythic Fighters! Training Courses that are primarily used for experience will now generate trainers directly, rather than having to convert 2*/3*/4* fighters into trainers. Training Grounds are receiving a massive overhaul with this new update! All Training Courses have been redesigned to be more relevant to today’s game, and 10 new levels have been added – meaning Training Grounds can now be upgraded to Level 30. ![]() ![]() We also have a long list of additional feature refreshes we intend to tackle in 2021 after Conquest, and look forward to your feedback on what we should target next. We can’t wait to tell you more about these improvements in the days to come. We’re also going to further update the different tokens in game, depots, and tournament + feature rewards. We’re updating core features like Training Grounds and Houses, Prestige, Museum, Ascension and the Monument, Roadmaps, Wheels and Depots, Team Power Score, Daily Missions, Fighter Dossiers, Territory Drops, and the World Map Story Campaign. When it’s released, we will be upgrading many of the core features in the game that need new content, new purpose, or improvements to usability. ![]() We’re continuing these improvements in a big way with the Conquest update. ![]() As you’ve seen last year with our Trainer and Level-up Upgrades, as well as the recently released Town Expansion, Player Level, Depot, and Wheels update, we’re committed to these improvements. We’ve heard many times over calls for updating certain features in RTS in a meaningful way. ![]()
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